package game.combat;

public interface ResolutionListener {
    public void resolutionStarted();
    /** Returns true if the tick was successful (i.e. other listeners should also tick) */
    public boolean tick();
    public void resolutionEnded();
    public int getTicksUsed();
    public boolean isMarkedForTemporaryResolutionListenerRemoval();
    public void setMarkedForTemporaryResolutionListenerRemoval(boolean markedForTemporaryResolutionListenerRemoval);
}
